Super Meat Boy

Editor’s note: With Indie Game: The Movie opening up in Los Angeles today as it begins its theatrical run, we thought it only appropriate to re-run this Sundance review, originally posted on January 20. They say to truly be happy you should “do what you love and you’ll never work a day in your life,” but what does it mean to take something you love doing and try and make it your career? Or at least something you dedicate the majority of your time to? Those who are writers or make films or music usually get into it because they love reading/writing, movies and music, but there is a caveat to this idea that people do not always realize. Even if you are “pursuing your dreams,” at the end of the day, work is work. It may be more exciting and different than your average 9-5 cubicle life, it is still a job with deadlines, pressure, and stress. Indie Game: The Movie follows three sets of video game creators (Edmund McMillen and Tommy Refenes, creators of Super Meat Boy; Phil Fish, creator of FEZ; and Jonathan Blow, creator of Braid) each at different points in their careers (and the games they are working on) to show not only the process of being an independent game creator, but what happens when you pour yourself into something that you eventually have to leave up to other people to determine its success. None of these creators are in it for the money (although there is certainly money to […]

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