When Need for Speed was announced, it was mildly confounding. It makes sense in a world where Fast and Furious has become a billion dollar franchise, but, from a storytelling perspective, not so much. If you’re not sure why that is, you likely never played the video game series, which doesn’t have an actual narrative. Unless building up toward better cars counts as plot. That’s actually one of the few ties the movie will have to the game. If it were called anything other than Need for Speed, it wouldn’t raise an eyebrow as a potential game rip-off. This may come as a surprise, but that’s a good thing, for a variety reasons. Disney recently held a press day for director Scott Waugh‘s (Act of Valor) video game adaptation, and while in attendance, screenwriter John Gatins (Flight), who cracked the story with his brother and the film’s writer George Gatins made a strong point differentiating Need for Speed from fellow video game adaptations.