Don Hall

Big Hero 6 Baymax and Microbots

Think of Disney, and you’ll inevitably think of mouse ears, princesses or the inevitable takeover of all mankind. But the House of Mouse is putting off Operation: Re-Mickification for at least a few more months, because it’s got a new obsession: robots. Back in July, Disney Animation hosted a gargantuan press day for Big Hero 6, the studio’s latest feature, and the conversations hovered around big robots, small robots, malicious bots that would vaporize you as soon as look at you and bots designed to be huggable and mass-marketed to all the world’s children. This Big Hero 6-stravaganza (note: not actually what the event was called) was broken up into five stages: quality time was spent with the Visual Effects, Animation, Script & Story and Production Design departments plus with directors Don Hall and Chris Williams and producer Roy Conli. Everyone spoke on the subject of robotics, which it must be said isn’t too surprising when every Big Hero 6 ad in existence is plastered with images of the superhero robot Baymax. Find out what goes into building a Disneyfied robot below.


Big Hero 6 Disney

Here’s how this thing is going to go — even if you don’t know anything about Big Hero 6, you’re still going to see it. It’s a Marvel film (well, a Walt Disney Studios film about a Marvel Comics superhero team), and you love Marvel films. You love superheroes. You love superhero teams. But you might also be in the mood for something a little different. How does animation sound? Different, right? What about T.J. Miller voicing an unlikely hero? You love T.J. Miller! He’s on Silicon Valley, which you also love. What else do you love? How about unlikely heroes and robots and mayhem? See! You love that stuff, too! You know what? You’re going to love Big Hero 6. So maybe it’s time to take a little look at what the Don Hall and Chris Williams film has in store for you (besides love). Check out the first trailer for Big Hero 6 after the break!


There’s a lot riding on the shoulders of Big Hero 6. Disney’s had three gigantic hits in a row with Tangled, Wreck-it-Ralph and Frozen (which recently broke the half-billion mark at the box office, and is attracting ‘snowballing’ and ‘avalanche’ puns at roughly the speed of sound). On top of that, the delay of Pixar’s The Good Dinosaur until 2015 means that Big Hero 6 is the only major animated feature the House of Mouse will put out next year. And on top of that, Big Hero 6 is the first time Disney has borrowed from its recently-acquired Marvel Comics library for something other than theme parks or merchandise – the property was originally a Marvel comic that Disney pilfered for its own devices. So as long as Big Hero 6 can satisfy Marvel fans, dejected Pixar fans and the teeming hordes still humming “Let it Go” from Frozen, it’ll be a success. And with all those expectations in mind, Disney has just attached a co-director to the film: Chris Williams. Williams’ most recent (and only) co-directing gig was on another Disney picture, Bolt, for which he also wrote the screenplay; his resume also holds story credits for The Emperor’s New Groove, Mulan and Brother Bear. And that’s basically it. At first glance, Williams and Big Hero 6 don’t exactly match up. The latest Disney pic follows a team of eclectic superheroes: a woman with an inter-dimensional handbag, a sushi chef with super-knives and a fanboy who can, when necessary, balloon up into […]


This week, Fat Guy Kevin Carr dances with joy because it’s the only time you can dress up in flowing robes and head to the cineplex to see a movie based on an alleged children’s book and not get arrested. After cinching his wizarding cloak around his waist with his Gryffindor scarf, he sails off to check out Winnie the Pooh. Then, from the dysfunctional head cases in the Hundred Acre Wood, Kevin sneaks into the screening room next door to watch Harry Potter and the Deathly Hallows: Part II only to discover he doesn’t have his 3D glasses. Curses!

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published: 10.30.2014
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