Welcome to The Queue — your daily distraction of curated video content sourced from across the web. Today, we’re watching a video essay on why it’s so hard to make CGI skin look realistic.
First introduced in the 1970s by Masahiro Mori, then a robotics professor at the Tokyo Institute of Technology, the uncanny valley describes the unsettling revulsion produced by characters and robots who strive and fail to attain a convincingly lifelike appearance.
You can always tell when something exists in the uncanny valley. But identifying the specifics of what, exactly, makes a character feel “wrong” is not always so readily apparent. While eerily wet eyes or unexpectedly human teeth are dead giveaways, one subtler element in the uncanny valley soup is skin. Ignoring key humanizing details can make digitally rendered skin feel lifeless and plastic. As if some synthetic android was making an unsuccessful attempt to pass rubber off as flesh.
The Scorpion King in The Mummy Returns, a fully CGI character animated after the likeness of Dwayne “The Rock” Johnson, is an infamous example of the uncanny valley’s horrific possibilities. One of the contributing factors to the character’s human-but-not-quite appearance is the eery unbelievability of his skin. Set beside the title character of the 2019 film Alita: Battle Angel, it’s clear that today’s blockbusters have more or less cracked the code on real-looking CGI skin.
The video essay below offers a breakdown of all the micro-considerations that allow modern CGI artists to create convincing renderings of human skin. It covers everything from pore mapping and subsurface light diffusion to accurately accounting for blood flow-led color chances. It offers a brief introduction to how far we’ve come in the last decade or so. And if one is to venture into the uncanny valley, or to celebrate its diminishing presence on the big screen, it is vital to get granular. Because it turns out that most of this crucial detail work is, in fact, skin deep.
Watch “Why it’s so hard to make CGI skin look real”:
Who made this?
This video about CGI skin is by Vox, an American news website owned by Vox Media, founded in 2014. Vox produces videos on news, culture, and everything in between. This video was produced by Phil Edwards with art direction by Estelle Caswell and story editing by Bridgett Henwood. You can subscribe to Vox on YouTube here. And you can follow them on Twitter here.
More videos like this
- Here is another taste of Vox: why a shiny metal ball is the secret weapon of modern visual effects.
- And here’s another, where Phil Edwards digs into the history of Technicolor: the technology and the company.
- Here’s a media-focused Voxvideo: why the genius cinematographer behind Metropolis is partly responsible for why so many sitcoms look the same.
- From the Vox Almanac miniseries called “Hollywouldn’t,” here’s what the first photos of Mars have to do with the advent of CGI.
- Here’s Vox one more time, on how the animation technique of rotoscoping works.
Related Topics: Animation, The Queue