Our good friends over at Collider sent over an interesting little tidbit of news this morning. Apparently they caught up with producer John Davis, of Alien vs. Predator and I, Robot fame, who is currently developing an adaptation of the popular video game The Sims. And no, we are not making this up.
Admittedly, we have not been following The Sims Movie’s development, as we were not taking it very seriously until now. What is interesting about the project isn’t the fact that people continue to talk about it — though, its continued existence is pretty impressive — but the fact that Davis and Co. do have a relatively creative angle on things, should it ever come to fruition. Allow Davis’ comments to explain further via this excerpt from the interview with Collider:
John Davis: And Tom Rothman, the Chairman of Fox said to me, “How are you going to take this incredible piece of IP and make it into a movie?” Right? Because most games aren’t movies, so this is the way I did it: The Sims, as you know, you can control your imaginary world, right? And our movie, a young man, a 16 year old kid of a 14 year old kid and his friend get their hands on this thing called the Sims Infinity Pack, right, which kind of this very strange video game store which was there just for that moment, and seemingly wasn’t all that. But what they realize is that they can scan their world in, because this is the most life like, real Sims game ever. And as they are playing this they are all of a sudden realizing is what they are playing on the game is having an effect on the real world. So in effect, through the game, they are able to control their world. It’s wish fulfillment, and obviously it turns against them.
Collider: So this is a little bit of a cousin of “Weird Science” here.
John Davis: Exactly. Exactly! And definitely there will be somebody coming out of the game into the real world, like “Weird Science” did.
Collider: Are you thinking about making this in that kinda vein, where it’s the fun kind of aspect of it? Or are you thinking of making it a PG/PG-13 kind of. . .
John Davis: I wanna make a Amblin-esque, really fun adventure movie, because I think the third act is great, because obviously there is a nemesis, and the nemesis gets his hands on the game in the third act and he’s now set up this incredible obstacle course of incredible things that you can only do through your Sims game that our heroes have to go through before the game becomes permanent and they’re forever screwed, and they have got to defeat that nemesis. So it’s got some big great fun, adventure set pieces, and whatever their imagination is creates the world.
To be completely honest — something that, according to an ex-girlfriend, is rare for me — I am interested to see how this plays out. Weird Science, while not an overwhelmingly brilliant slice of cinema, was a lot of fun. And for many, it is a serious guilty pleasure — in a “We Love the 80s” sort of way. Although, if it were me making the movie, I would take the Weird Science concept and apply it to a different game in the Sims universe — the original classic, Sim City. How cool would it be if you were playing good ole’ Sim City 3000 on your Pentium II PC, and all of the sudden your 32 Bit model of Paris, France and the real Paris, France were both simultaneously attacked by a tornado — or heaven forbid, an alien invasion! How would you dispatch your limited resources to save the lives of millions? The possibilities are endless… Come on John Davis, you know this idea is way better.
Anyway, what do you think of Davis’ idea for The Sims Movie? Also, if you could create a Sim who would come to life… What would this Sim look like?