The Digital Artistry of ‘Pacific Rim’

Pacific Rim: VFX

Taking a break from Comic-Con, it’s time to look back at a movie that made quite the splash in San Diego last year and is currently in theaters, Guillermo del Toro’s Pacific Rim. At that time, there was but a trailer for the giant monsters vs. giant robots movie, but the buzz was electric. One calendar year later, the film has made it’s way to theaters and has opened much softer than expected by the Warner Bros. accounting department. All the same, it’s a movie I, myself said was more fun “than anything else we’re going to see towering above us on the big screen this summer” in our review. One of the biggest draws of Pacific Rim: the scope of the action and the scale of its participants. Most of which is accomplished via the mastery of the folks at Industrial Light & Magic and Spectral Motion, among others. Under the watchful eyes of VFX supervisors John Knoll and James E. Price, and animation supervisor Hal Hickel, a team of artists created some of the most impressive icons of Summer 2013.

Care to know how they did it? Good, because we just so happen to have a video explaining the “Digital Artistry of Pacific Rim.” Watch it for yourself just after the jump.

Watch “The Digital Artistry of Pacific Rim” below:

Neil Miller is the Founder and Publisher of Film School Rejects. For almost a decade, he has been talking movies on television, the radio, and the Internet. As of yet, no one has stopped him.

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