‘The Puppeteer’: A Video Game Adventure for Movie Fans Set Inside a Theatre

Puppeteer_Pirate's Head_1

If you care about video games, then you’re probably not even reading this right now. Most likely, you’re deep inside of Grand Theft Auto V, living a life of excess and loving it. And now that GTA V’s online mode has finally overcome most of the bumps and is actually turning out to be pretty fun, all the more reason to stay inside its warm embrace. We’ll be talking about Rockstar’s triumphant return to the seedy underbelly of crime soon, but we wanted to highlight the amazing storytelling and whimsical design of Sony’s Puppeteer for the PlayStation 3. With the PlayStation 4 being introduced next month, this might represent one of the last great PS3 games.

Despite the childlike art adorning the cover and the name, this is actually dark game: you play as Kutaro, a young boy who has been turned into a puppet and had his head torn off. While you can find other puppet heads to utilize, and gain special abilities from them, and you spend most of the game armed with a magical pair of scissors, this isn’t a cheerful story with your princess waiting in another castle.

Puppeteer is dark, disturbing, and completely amazing, thanks in no small part to game director Gavin Moore. We spoke to Moore in Japan about all things Puppeteer, so read on for the full interview, and be sure to pick up a copy and give it a whirl for yourself.

I was raised in the Metroplex of Dallas/Fort Worth, and fled at the age of 18 to Austin, Texas, where I was inundated with a whirlwind of new pop culture experiences by mainlining movies, television, and video games. I now live on the fringe of Los Angeles and work at Riot Games.

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