Is the chasm between active participation in video games and passive observation in movies too wide to cross? It’s undeniable that the major studios have stumbled a bit when it comes to adapting video games into movies, but are there lessons from the video game industry itself that producers can learn?

To answer this question, we turn to movie reviewer, Wizard World managing editor, and producer of Planet of the Apps over at Machinima, Kevin Kelly.

Download Episode #148

On This Week’s Anthology Show:

Error 37 [The Beginning – 2:30]: One video game lands like a big budget movie complete with anticipation and disappointment.

One Up [2:30 – The End]: Kevin Kelly offers 4 lessons movies can learn from video games.

Please go rate us on iTunes.

Last Time on the Show:

The V/H/S Filmmakers on Making Found Footage Fun Again

Get In Touch With Us:

Subscribe to Reject Radio:

Like this article? Join thousands of your fellow movie lovers who subscribe to The Weekly Edition from Film School Rejects. Our best articles, every week, right in your inbox!
Comment Policy: No hate speech allowed. If you must argue, please debate intelligently. Comments containing selected keywords or outbound links will be put into moderation to help prevent spam. Film School Rejects reserves the right to delete comments and ban anyone who doesn't follow the rules. We also reserve the right to modify any curse words in your comments and make you look like an idiot. Thank You!
Some movie websites serve the consumer. Some serve the industry. At Film School Rejects, we serve at the pleasure of the connoisseur. We provide the best reviews, interviews and features to millions of dedicated movie fans who know what they love and love what they know. Because we, like you, simply love the art of the moving picture.
Fantastic Fest 2014
6 Filmmaking Tips: James Gunn
Got a Tip? Send it here:
Neil Miller
Managing Editor:
Scott Beggs
Associate Editors:
Rob Hunter
Kate Erbland
Christopher Campbell
All Rights Reserved © 2006-2014 Reject Media, LLC | Privacy Policy | Design & Development by Face3