Pixel to Projector

As the resident obsessive gamer at FSR, Dustin Hucks pulls upon his nigh exhaustive knowledge of video games past and present, from button-mashers to obscure titles from across the ocean, selecting those that would make the greatest transition from the world of arcades and consoles to your local cinema.

Updates Every: Tuesday


  • Last week I tackled Portal; and the response was interesting. While I’d love to see Portal as a movie — that was really an intro-session into the Valve universe, and a step toward discussing my next Pixel to Projector nominee — Half-life. Almost anyone that is a fan of first...

  • The cake is a lie. Anyone who is a fan of puzzles, sentient computers that can kill you, and guns that create inter-spatial portals — well, you’ll dig Portal. In 2007 Valve gave gamers an exceedingly unique playing experience by not only tying our brains in knots with deeply involved...

  • Back in 1993, Electronic Arts was still small time compared to the entertainment siege engine that we gamers recognize today. The fun thing about old school EA, I would argue, is that they were more willing to take chances on unique IP. The Haunting Starring Polterguy (THSP from this point on) is...

  • Editor’s Note: Today we launch a brand new column called Pixel to Projector, by Dustin Hucks. It’s our way of staying at the center of where video games and film meet. For more, check out the Pixel to Projector homepage. The five hundred year old Meikyokan Dojo, teaching the disciplines...